Search found 562 matches

by SkinnyOrc
Sun Jul 07, 2019 9:36 am
Forum: Advanced Fighting Fantasy 2
Topic: The Tables in the Herbal
Replies: 7
Views: 210

Re: The Tables in the Herbal

I've been reading more of the herbal on the back of starting to read RttP, and for the record I find it almost as inspirational and maybe more useful. If the party's moving through a wilderness area you can name the foliage when you're describing it, not just say shrubs or stands of tall grass or ca...
by SkinnyOrc
Mon Jul 01, 2019 11:32 am
Forum: Advanced Fighting Fantasy 2
Topic: AFF and stellar adventures in Star Wars
Replies: 6
Views: 230

Re: AFF and stellar adventures in Star Wars

Welcome Ruffnut, spawn of Ruffnut! ;)
by SkinnyOrc
Mon Jul 01, 2019 8:04 am
Forum: Advanced Fighting Fantasy 2
Topic: The Tables in the Herbal
Replies: 7
Views: 210

Re: The Tables in the Herbal

It does seem the entries in the tables haven't been arranged so the rarest are closest to the top and bottom. Mint has an availability of common and it's second from the bottom on one table. It'd be a bit of work rearranging them all. There's other ways the tables could be done that'd give everythin...
by SkinnyOrc
Fri Jun 28, 2019 11:37 am
Forum: Advanced Fighting Fantasy 2
Topic: Out of the pit 3
Replies: 80
Views: 15421

Re: Out of the pit 3

It is a little inconvenient to look in both Out of the Pitt and the rulebook to get the full AFF2 stats for those creatures. No doubt people cope but It'd be great to put that together in a new edition of OotP or a pit book omnibus. The stats for OotP in the rulebook using Small/Medium/Large instead...
by SkinnyOrc
Wed Jun 26, 2019 1:29 pm
Forum: Advanced Fighting Fantasy 2
Topic: Blackmoor Living World campaign with AFF2 being published!
Replies: 4
Views: 1565

Re: Blackmoor Living World campaign with AFF2 being published!

This is now up to 7 adventures plus the setting guide! I know Chimerae produces mainly Italian language works, were these translated to English? If so the translations are well done too because it's not obvious. For anyone who hasn't checked these out in the Fan Adventures sub-forum they're worth th...
by SkinnyOrc
Fri Jun 21, 2019 7:28 am
Forum: Advanced Fighting Fantasy 2
Topic: AFF and More AFF in the Bundle of Holding
Replies: 11
Views: 692

Re: AFF and More AFF in the Bundle of Holding

I only needed about a third of the More AFF bundle but was happy to get Return to the Pit early and contribute to a good cause. It's impressive how substantial Travels in Arion is, 76 pages! It's a very nice, well detailed adventure setting. The travellers journal style of it makes it enjoyable to r...
by SkinnyOrc
Fri Jun 21, 2019 7:07 am
Forum: Advanced Fighting Fantasy 2
Topic: Out of the pit 3
Replies: 80
Views: 15421

Re: Out of the pit 3

It is a wonderful book, the creature write ups go way past just describing them and are full of inspiration for plot hooks and the world of Titan. Well worth the wait and going straight to the top of my reading list. I guess the next logical move will be to eventually merge OotP, BtP and Pit-3 into ...
by SkinnyOrc
Tue Jun 18, 2019 2:13 am
Forum: Advanced Fighting Fantasy 2
Topic: DICE!
Replies: 6
Views: 230

Re: DICE!

I had no idea... :D Occurs to me that with mass produced cast dice you're just as likely to get one that's slightly more likely to roll the result you don't want as the one you do. Also with a many sided die the numbers are evenly distributed around it. So if the bubbles did mean you were more likel...
by SkinnyOrc
Sun Jun 16, 2019 7:03 am
Forum: Advanced Fighting Fantasy 2
Topic: Downgrading SKILL
Replies: 23
Views: 727

Re: Downgrading SKILL

your notion of equating SKILL with Level certainly makes a lot of sense with regards to SKILL as written - something that can be improved up to a rating of 12, by spending X.P.s; I don't think that notion is compatible with my proposal to make SKILL a mid-range base chance with a fixed value, thoug...
by SkinnyOrc
Sat Jun 15, 2019 10:08 am
Forum: Advanced Fighting Fantasy 2
Topic: Downgrading SKILL
Replies: 23
Views: 727

Re: Downgrading SKILL

I can completely understand why people might see SKILL as equivalent to ability scores like Dexterity and Intelligence, because you test against SKILL and you can test against those in other games. But the most common test in D&D (I'll compare with that as the one most know) is the saving throw, and...
by SkinnyOrc
Fri Jun 14, 2019 1:48 pm
Forum: Advanced Fighting Fantasy 2
Topic: Downgrading SKILL
Replies: 23
Views: 727

Re: Downgrading SKILL

Okay so here's how things pan out following the rulebook for a player concentrating just on improving AS (of course there's plenty of other things they could spend XP on). You can start with AS 9 and get to 13 with 180XP, just four adventures following the suggested 50XP per adventure. Then it reall...
by SkinnyOrc
Fri Jun 14, 2019 6:36 am
Forum: Advanced Fighting Fantasy 2
Topic: Downgrading SKILL
Replies: 23
Views: 727

Re: Downgrading SKILL

Has anyone split SKILL into MENTAL SKILL and PHYSICAL SKILL? Surely that would not make this ruleset too granular. I think it depends how you see SKILL. I see it as being equivalent to level in other RPGs, as representing the general experience of the character as an adventurer. I don't believe it'...
by SkinnyOrc
Thu Jun 13, 2019 2:54 am
Forum: Advanced Fighting Fantasy 2
Topic: Downgrading SKILL
Replies: 23
Views: 727

Re: Downgrading SKILL

Right. Hello again, SkinnyOrc. Firstly, I'm glad that you don't think that it's a "completely crazy idea" (even if that does sound a bit like the Americanism "it doesn't suck...") LOL It was meant tongue in cheek, but also on the surface of it not having SKILL go to 12 seems like a fundamental brea...
by SkinnyOrc
Wed Jun 12, 2019 2:16 pm
Forum: Advanced Fighting Fantasy 2
Topic: Downgrading SKILL
Replies: 23
Views: 727

Re: Downgrading SKILL

No problem :)
by SkinnyOrc
Wed Jun 12, 2019 12:55 pm
Forum: Advanced Fighting Fantasy 2
Topic: Downgrading SKILL
Replies: 23
Views: 727

Re: Downgrading SKILL

Essentially, SKILL would start at 6 and would never change; X.P.s would only be spent on improving Special Skills, which would also be capped at 6. It's not a completely crazy idea. It restrict AS to a 7-12 range (assuming sticking with up to 6 from Special Skills) and that would work pretty well a...