Search found 512 matches

by Slloyd14
Tue Aug 14, 2018 9:54 am
Forum: Advanced Fighting Fantasy 2
Topic: New AFF adventure - the Poisoned Well
Replies: 7
Views: 661

Re: New AFF adventure - the Poisoned Well

Terrax wrote:
Sun Aug 12, 2018 6:39 pm
Ups! The link is down :roll:
Hi! Since writing it, I have moved all my adventures to one document.

You can find it here:

https://drive.google.com/open?id=0Bw3nC ... EZqY1VfdWs
by Slloyd14
Thu Jul 12, 2018 11:21 pm
Forum: Advanced Fighting Fantasy 2
Topic: Creature Talents
Replies: 9
Views: 562

Re: Creature Talents

I love creature talents!
by Slloyd14
Sun Jun 17, 2018 2:40 am
Forum: Advanced Fighting Fantasy 2
Topic: AFF Stone Age
Replies: 24
Views: 1436

Re: AFF Stone Age

All the rules have now been integrated into my collection of stuff. Numbers like the prices for resources need cleaning up, but i don't feel like doing it quite now.

https://drive.google.com/open?id=0Bw3nC ... 2YyNmRRMU0
by Slloyd14
Sat Jun 16, 2018 11:17 am
Forum: Advanced Fighting Fantasy 2
Topic: New ways of learning spells...
Replies: 1
Views: 213

New ways of learning spells...

I'm adding this to my Stone Age document. In my Stone Age and Bronze Age rules, characters cannot start with magic skills, so I was thinking of other ways of gaining spells. The most common way for characters to learn spells is to learn them from spirits, gods or other spellcasters, but there are ot...
by Slloyd14
Fri Jun 15, 2018 5:03 pm
Forum: Advanced Fighting Fantasy 2
Topic: AFF Stone Age
Replies: 24
Views: 1436

Re: AFF Stone Age

New update - all the gods now know 6 Wizard or sorcery spells and 6 minor spells in addition to their other powers. I have given all the gods relevant spells. Mortals are able to learn magic from the gods and spirits and different priesthoods have wizards or sorcerers with those spells. This is the ...
by Slloyd14
Mon Jun 11, 2018 1:13 pm
Forum: Advanced Fighting Fantasy 2
Topic: AFF Stone Age
Replies: 24
Views: 1436

Re: AFF Stone Age

I have now started on the Bronze Age stuff with some new rules. More to come...

https://drive.google.com/open?id=1w_dhW ... zfCeTv5F0D
by Slloyd14
Mon May 28, 2018 10:07 pm
Forum: Advanced Fighting Fantasy 2
Topic: AFF Stone Age
Replies: 24
Views: 1436

Re: AFF Stone Age

How about making up collectively a number of possible adventure plots? I can help with playtesting, but not in the short term (I have already plenty in my hands). Many thanks. I have added some plots inspired by the game Wurm. I have also added some crafting items to make. I need to check how many ...
by Slloyd14
Sun May 27, 2018 10:48 pm
Forum: Advanced Fighting Fantasy 2
Topic: AFF Stone Age
Replies: 24
Views: 1436

Re: AFF Stone Age

And I'm all done. Magic added. If anyone does any playtesting, then I would love to hear about it. Next, I will do the Bronze Age.

https://drive.google.com/open?id=1BBJV2 ... cC_JCq3vsI
by Slloyd14
Sun May 27, 2018 1:30 am
Forum: Advanced Fighting Fantasy 2
Topic: AFF Stone Age
Replies: 24
Views: 1436

Re: AFF Stone Age

Updated the document. Almost there. I'm saving magic until last - first I will write the rules for the environment and then magic can manipulate it.

https://drive.google.com/open?id=1BBJV2 ... cC_JCq3vsI
by Slloyd14
Sat May 26, 2018 9:11 pm
Forum: Advanced Fighting Fantasy 2
Topic: God generator
Replies: 5
Views: 445

Re: God generator

I've updated the document. Multiple domains was too much of a headache. I have also given stat bonuses to the god depending on the domain. Some gods have better stats than others, but I guess that's OK because gods are different strengths. Even a god with the base stats of a scorpion (SKILL 5 STAMIN...
by Slloyd14
Sat May 26, 2018 9:18 am
Forum: Advanced Fighting Fantasy 2
Topic: Magic-Minor and Magic Points
Replies: 7
Views: 478

Re: Magic-Minor and Magic Points

This might shake things up a bit, but i think the Stellar Adventures rules are simpler and get around this problem. In Stellar adventures, your PSI points are 3x you Psionics score and does not include special skills. This could be incorporated with MAGIC and Magic Points where your Magic Points is ...
by Slloyd14
Fri May 25, 2018 10:49 pm
Forum: Advanced Fighting Fantasy 2
Topic: God generator
Replies: 5
Views: 445

Re: God generator

Just to see what you can get, here are two sample gods i generated randomly: Here are some randomly rolled gods. For the purposes of domains, I assumed that the time period was medieval. God 1 Form: Modified Humanoid Base creature: Troll Modifications: Jackal Head (+1 ATTACK, Large Bite), Large musc...
by Slloyd14
Fri May 25, 2018 10:46 pm
Forum: Advanced Fighting Fantasy 2
Topic: God generator
Replies: 5
Views: 445

God generator

Hello all, I was reading an RPG rulebook for the Bronze Age in preparation for a Bronze Age AFF setting when it reminded me that in the legends from early history, the gods mingled with mortals a lot. This is true across a lot of cultures. For this reason, I invented a God generator where you can cr...
by Slloyd14
Tue May 22, 2018 12:09 pm
Forum: Advanced Fighting Fantasy 2
Topic: AFF Stone Age
Replies: 24
Views: 1436

Re: AFF Stone Age

This is really impressive, thanks for sharing it! Some of the ideas which you have here are interesting outside of the setting in a normal AFF adventure as well. You give a much richer context for the characters to exist in (exhaustion, disease, getting tired in combat etc.). Couple of comments: Yo...
by Slloyd14
Sat May 19, 2018 7:59 am
Forum: Advanced Fighting Fantasy 2
Topic: AFF Stone Age
Replies: 24
Views: 1436

Re: AFF Stone Age

Did you think about the option of having a Neanderthal playing character? I would also put some very strong limitation to metalworking (otherwise it wouldn't be a proper Stone Age) making metal relics from aliens or ancient civilization even more "magic". Perhaps a metal weapon against a wood or st...