Search found 670 matches

by SkinnyOrc
Mon May 25, 2020 11:33 am
Forum: Advanced Fighting Fantasy 2
Topic: What's Next on the Horizon for AFF2e?
Replies: 26
Views: 4870

Re: What's Next on the Horizon for AFF2e?

Works for The Biggest Role-Playing Game. I thought opening up the licensing was a bit of a mixed bag for WotC? They wanted everyone else to produce adventures for them, which happened. But they also got everyone cloning the various editions of the rules and openly distributing them, resulting in a ...
by SkinnyOrc
Thu May 21, 2020 9:46 am
Forum: Advanced Fighting Fantasy 2
Topic: What's Next on the Horizon for AFF2e?
Replies: 26
Views: 4870

Re: What's Next on the Horizon for AFF2e?

Chapter 2: Treasure generation system including new Creature Treasure Table (treasure split into Coins, Gear, Treasure, Magic), plus treasure location and traps. DONE Have you looked at my treasure gen system ? I thought it was important treasure was based on creature SKILL rather than being comple...
by SkinnyOrc
Mon May 18, 2020 12:23 pm
Forum: Advanced Fighting Fantasy 2
Topic: Defining Medicinal Potions
Replies: 5
Views: 125

Re: Defining Medicinal Potions

Not sure if they are, but you could treat them the same as a Curative Salve.
by SkinnyOrc
Fri May 15, 2020 4:48 am
Forum: Advanced Fighting Fantasy 2
Topic: What's Next on the Horizon for AFF2e?
Replies: 26
Views: 4870

Re: What's Next on the Horizon for AFF2e?

Andrew Wright wrote:
Thu May 14, 2020 7:11 am
I'm working on a magic items book right now! :-)
Number one on the wish list I posted above! It's excellent news it's happening and that you're doing it.
by SkinnyOrc
Wed May 13, 2020 12:56 am
Forum: Advanced Fighting Fantasy 2
Topic: Money, a new approach
Replies: 13
Views: 1866

Re: Money, a new approach

Yep the real world is more complicated than we'd probably want in the game world, although a little of that messiness can be fun. A new ruler often issued their own coins and those might not be the same weight or precious metal content as what was already in circulation. Sometimes that was a deliber...
by SkinnyOrc
Tue May 12, 2020 10:05 am
Forum: Advanced Fighting Fantasy 2
Topic: Money, a new approach
Replies: 13
Views: 1866

Re: Money, a new approach

As far as I know that's not how it was historically, but of course not everything has to be and it's your campaign. Copper was valuable in the Bronze Age because it was used to make bronze for pretty much anything metal, and into the Iron Age because they were still using a lot of bronze. But by the...
by SkinnyOrc
Tue May 12, 2020 9:26 am
Forum: Advanced Fighting Fantasy 2
Topic: Definition of "Wilderness" for Monsters
Replies: 3
Views: 303

Re: Definition of "Wilderness" for Monsters

In old school D&D, wilderness used to mean anything that wasn't a "dungeon" or an urban area like a town. Which of course meant that farmland was wilderness. So yeah, a much abused term. :)
by SkinnyOrc
Wed May 06, 2020 2:05 am
Forum: Advanced Fighting Fantasy 2
Topic: Money, a new approach
Replies: 13
Views: 1866

Re: Money, a new approach

I like the approach of 100 coins = 1 point of encumbrance but don’t question your calculations. To keep the simplicity it could just be changed to something like 500 coins/gems to an item. But with real world coin sizes, AFF2 treasure quantities, and everyone in the party carrying a part of what's ...
by SkinnyOrc
Sat May 02, 2020 2:51 am
Forum: Advanced Fighting Fantasy 2
Topic: Money, a new approach
Replies: 13
Views: 1866

Re: Money, a new approach

After most coins being silver, the next best way to add some real world is not all coins being the same size. Coins were worth the precious metal in them, so a silver shilling worth twelve silver pennies was twelve times the size of a penny. Here's some typical historical coin weights: gold sovereig...
by SkinnyOrc
Fri May 01, 2020 1:03 am
Forum: Advanced Fighting Fantasy 2
Topic: Money, a new approach
Replies: 13
Views: 1866

Re: Money, a new approach

I like that, and for the names we can go even further. Instead of using a Crown you could call it a Groat (or Groschen if you want German or Grosso for Italian) which comes from denaro grosso or big penny apparently. This does have the nice side affect that you can put g as a short hand which is no...
by SkinnyOrc
Thu Apr 30, 2020 9:07 am
Forum: Advanced Fighting Fantasy 2
Topic: Money, a new approach
Replies: 13
Views: 1866

Re: Money, a new approach

Sure, I wasn't meaning to hold you responsible for copper coins in RPGs :) Each coin denomination being a different metal is a well worn RPG convention. I'll point the finger at D&D, if it didn't invent that it certainly popularised it. But it's convenient and I've used copper coins myself, as I tal...
by SkinnyOrc
Wed Apr 29, 2020 11:17 am
Forum: Advanced Fighting Fantasy 2
Topic: Money, a new approach
Replies: 13
Views: 1866

Re: Money, a new approach

If Adventurers find money it will almost always be in the form of cp. This means that if they find 3Gp of treasure (a lot under these rules!) then that will be 600cp which they need to carry around. Keeping in mind that each 100 coins counts as an item they’ll start to get loaded up fast! :-). Thro...
by SkinnyOrc
Fri Apr 24, 2020 10:11 am
Forum: Advanced Fighting Fantasy 2
Topic: Armour
Replies: 29
Views: 6058

Re: Armour

In this discussion about criticals, drbargle and Eddie were talking about the Armour Special Skill and how Stellar Adventures doesn't add it to SKILL deciding what you can use. I clicked that would go nicely with what I did previously in this thread about armour. The idea had been to make it worthwh...
by SkinnyOrc
Thu Apr 23, 2020 5:30 am
Forum: Advanced Fighting Fantasy 2
Topic: Danger Scale for Monsters
Replies: 5
Views: 870

Re: Danger Scale for Monsters

Many of us feel that the monsters in Out of the Pit (and the subsequent books) are a little underpowered when faced with a *party* of Adventuring Heroes. I've been on about this one so much Graham's probably got tired of hearing about it. :) For me it's more about the SKILL mismatch against the Pit...
by SkinnyOrc
Thu Apr 16, 2020 2:04 pm
Forum: Advanced Fighting Fantasy 2
Topic: Question about Priestly Magic
Replies: 7
Views: 1194

Re: Question about Priestly Magic

my sandbox had lots of mini adventures in place and they restored all Luck upon completion of any of them. Right, that seems like it should be a fair way to do it and it's in the spirit of what it says in the rulebook. That wasn't written with a wilderness sandbox in mind so it's an interesting que...