Search found 623 matches

by Slloyd14
Sun Sep 08, 2019 11:16 am
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

On the topic of limiting improvement to stop invincible warriors, I have a few points: 1) Anything suggested would probably be too great a rules change for just a reprint. 2) A director could get around it with some ingenuity. First of all, a warrior with SKILL 7 and 2 points in a weapon skill needs...
by Slloyd14
Fri Sep 06, 2019 6:58 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

There are a few common themes from the list. Some might already be answered in the book, but people might not be able to find them easily. They seem to be: What order are actions in combat? Movement rules in combat How do you calculate magic points? Missile weapon penalties - why is firing -5 and th...
by Slloyd14
Fri Sep 06, 2019 6:51 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

Page 5-1 Holdings http://www.arion-games.com/bb/viewtopic.php?f=13&t=2256 Smite http://www.arion-games.com/bb/viewtopic.php?f=13&t=2240 Arrow snake spell http://www.arion-games.com/bb/viewtopic.php?f=13&t=2325 How to manage tracking? http://www.arion-games.com/bb/viewtopic.php?f=13&t=2324 Monster da...
by Slloyd14
Fri Sep 06, 2019 6:09 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

Page 11- 6 Sizes of bites/claws http://www.arion-games.com/bb/viewtopic.php?f=13&t=923 Combat flowchart? - include one in book? http://www.arion-games.com/bb/viewtopic.php?f=13&t=957 Swimming without the swim skill http://www.arion-games.com/bb/viewtopic.php?f=13&t=962 Cantrip limit? http://www.ario...
by Slloyd14
Fri Sep 06, 2019 5:01 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

Pages 13-12 What does a combat round look like? http://www.arion-games.com/bb/viewtopic.php?f=13&t=779 Number of terrain lores http://www.arion-games.com/bb/viewtopic.php?f=13&t=790 Meals per day and provisions http://www.arion-games.com/bb/viewtopic.php?f=13&t=787 Automatic success for certain spec...
by Slloyd14
Fri Sep 06, 2019 4:23 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

Page 14 - there was a lot on this page... Darkseeing and hide http://www.arion-games.com/bb/viewtopic.php?f=13&t=723&p=4391#p4391 MUD spell http://www.arion-games.com/bb/viewtopic.php?f=13&t=722 Character movement in combat http://www.arion-games.com/bb/viewtopic.php?f=13&t=716 DOC spell http://www....
by Slloyd14
Fri Sep 06, 2019 4:10 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

<r>Here are some threads which discuss clarifications or things to clear up. These are the posts from pages 20-15. Here are two notes:<br/> <br/> This is purely clarifications and corrections. Not suggestions for new/different rules.<br/> <br/> Some of the questions may have already been answered in...
by Slloyd14
Fri Sep 06, 2019 2:18 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

I think we need to clarify if we are simply making existing rules clearer and spotting mistakes or adding anything else as some suggestions might cross a line.

Maybe some things could go in suggested house rules?
by Slloyd14
Fri Sep 06, 2019 2:17 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

Dodge automatically gives armour rolls and Swashbuckler gives +1 bonus - not my idea, but isn't that the case in Stellar Adventures and did I read that it should be in AFF?

Also, Sword of Sharpness gives +1 to damage and not damage rolls?
by Slloyd14
Fri Sep 06, 2019 2:15 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Re: Tweaks and clarifications to the new AFF rulebook

-At character generation, new players get regularly confused when it is time to "buy" Special Skills: how many they can buy, which level and which ones are available for their race. -Rolling opposed rolls when using ranged weapons is quite counterintuitive as an arrow doesn't help you to both attac...
by Slloyd14
Fri Sep 06, 2019 1:43 pm
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 19995

Tweaks and clarifications to the new AFF rulebook

Hi all! As you may know, there is a new AFF rulebook on the way and whilst it won't be a new edition, it will clear up mistakes, problems, typos and also clarify some rules.

Here's one to start:

Minor spells cost 10xp.
by Slloyd14
Fri Sep 06, 2019 11:09 am
Forum: Advanced Fighting Fantasy 2
Topic: AFF should be more popular
Replies: 70
Views: 14051

Re: AFF should be more popular

Do you have a list of tweaks? I'm sure you could source a few from the forum? Shall we make a thread on tweaks?
by Slloyd14
Fri Aug 30, 2019 9:45 am
Forum: Advanced Fighting Fantasy 2
Topic: FFF3 Demo Games
Replies: 6
Views: 1870

Re: FFF3 Demo Games

I'll be there and I'm doing one of the demo games. Anyone up for it?
by Slloyd14
Fri Aug 09, 2019 3:17 pm
Forum: Advanced Fighting Fantasy 2
Topic: "Trading in" Wizard spells
Replies: 16
Views: 1916

Re: "Trading in" Wizard spells

Of course, it should be up to individual Directors (and their players, to be fair) to determine how the 'science of magic' works in their game, and whether such exchanges fit in with their model. But I'd be happy with characters doing that. Yeah I don't see a problem with it from a game balance poi...
by Slloyd14
Thu Aug 08, 2019 5:33 pm
Forum: Advanced Fighting Fantasy 2
Topic: "Trading in" Wizard spells
Replies: 16
Views: 1916

"Trading in" Wizard spells

What if a wizard decides that glowing eyes is a really cool spell when they start their adventure, but as they grow, they decide that it doesn't have as much uses as they thought it did? How about, they can trade it in for a new spell? If you trade in an old spell for a new spell, you can subtract t...