Ranged weapon for a Lizardman

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Joined: Sun Jul 19, 2015 1:40 pm

Re: Ranged weapon for a Lizardman

Post by shintokamikaze » Wed Feb 08, 2017 5:14 pm

Ruffnut wrote:It is actually a classic hero with 1 less luck and 1 more skill. However, I realised that the classic matrix to create a custom race hero makes them under powered as they are just a almost a classic hero. However, they do have medium claw and armour remember, so if anything they are overpowered.
Ah, this is before you add the 8 points, I was thinking this was the finished Hero, Doh :oops:
So what if he wears armour?, should he not just get a +1 to all armour rolls as a bonus for his thick armoured hide, why does he need to use monster armour, lizard men also wear armour that's what their armour stat is based on.

Posts: 474
Joined: Fri Aug 26, 2016 8:17 am

Re: Ranged weapon for a Lizardman

Post by Lorian » Wed Feb 08, 2017 5:54 pm

We do like the special skill suggestions though!
Life is merely a speck of dust on the beach of time...


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