A certain Britishness/Europeanness is indeed one of the distinguishing features of FF, although mostly in detail (such as lattice houses or cider).
Power distribution in FF is very different to D&D.
A beginning hero is capable of single-handly slaying a troll, giant or hydra (or a dragon for that matter
). But he will hardly ever arrive at a level where he can slay demigods, or casually sweep through a horde of angry commoners.
The fantasy level of Titan is certainly different
to D&D. There isn't much truly outlandish stuff, like demons, angels or multiple planes.
On the other hand, humanoids are not only extremely common place. They are also met in wildly mixed batches, unlike D&D, where most dungeons seem to have a dominating monster race with a few exceptions mixed inbetween
. (Just look at the illustration for entry 339 in Citadel of Chaos - one of my favourite FF illus, by the way.)
Another very distinguishing feature for me:
Loot in FF is always a mixed bag. It is very common to find multiple magical/special items, only to learn that half of them is cursed, explodes at touch or does other bad stuff to you. (Like the scorpion brooches in City of Thieves, the chalices in Citadel of Chaos or the content of the puddle casket in Island of the Lizard King.)
spaceLem wrote:D&D has evil priests, necromancers and liches before heading into stranger territory.
It's not like FF has any shortage of through and through evil magical BBEGs, beginning with the titular Warlock of Firetop Mountain. Balthus Dire? Check. Archmage of Mampang? Check. Grimslade? Check. Hell, depending on how you interpret his description, there is a very lich with Zanbar Bone right in one of the first FF books.
There is also some stranger stuff, as the Dai-Oni and his three henchmen in Sword of the Samurai or the Hell Demon in House of Hell. (Although they are relatively exceptional.)