How to deal with character movement in Combat?
Posted: Thu Aug 28, 2014 8:22 am
I had a battle with multiple combatants today and all of them were in melee combat. I had trouble figuring out which characters should move first or how the order should progress. Some players were trying to flank the enemies but the enemies wouldn't let them. I had a player who moved back 2 meters to try to drink a potion, but the enemy was sticking to him. I wasn't sure if I should let the player move back and drink the potion or have the enemy move with him and only let the player successfully drink the potion if he survived an attack round against the enemy.
How does everyone else deal with this?
I am thinking that I'll just let players an enemies choose whoever they want to go first with players or defending characters getting priority.
How does everyone else deal with this?
I am thinking that I'll just let players an enemies choose whoever they want to go first with players or defending characters getting priority.