Here's a short scenario - nothing innovative but it contains a few risk-reward judgements and tactical combat options. It should be easy enough to drop into most games without much adjustment.
Anyway, it is what it is.
Apologies for zipping such a small file, but the forum wouldn't let me upload it as a pdf.
The Caves of Death (a short adventure)
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- Posts: 22
- Joined: Tue Jun 12, 2012 5:34 pm
Re: The Caves of Death (a short adventure)
Nice idea with the Unholy Howl. They think they have it all under control and then suddenly they're up to their a%*es in the undead. Not to mention cut off from the way out...
Re: The Caves of Death (a short adventure)
Thanks Al! Will come in handy for my future adventures.
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- Posts: 22
- Joined: Tue Jun 12, 2012 5:34 pm
Re: The Caves of Death (a short adventure)
Thanks guys. By the way, I'd love to hear how it goes if anyone does end up using this.
In the fine tradition of FF, I am going to claim there is One True Way through the adventure which involves a minimum of risk; any Hero(es), no matter how weak, should be able to get through without too much difficulty...
In the fine tradition of FF, I am going to claim there is One True Way through the adventure which involves a minimum of risk; any Hero(es), no matter how weak, should be able to get through without too much difficulty...