Human (ish)

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Phantomdoodler
Posts: 82
Joined: Tue May 24, 2011 10:57 am
Location: Gravesend

Human (ish)

Postby Phantomdoodler » Sun Dec 06, 2015 10:49 pm

So, after finally meeting Graham on saturday, I walked away with a copy of Human (ish) and have to say i like what I am reading. This toolkit for urban fantasy has definite legs and already I am thinking of the possibilities....

Just some initial thoughts:

Warlocks
Maybe a Warlock could have a much greater choice. Perhaps a player can choose from any 5 powers (see FASERIP for other powers):

Aura (Fire) (Bad 4)
Blast (Bad 4)
Binding (Bad 4)
Corrosion (Bad 4)
Servant (Average 6)
Machine Control (Bad 4)
Forcefield (Bad 4)
Curse (Bad 4)
Matter Control (Transmutation) (Bad 4)
Elemental Control (Fire Control) (Bad 4)
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bottg
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Joined: Thu Jul 24, 2003 10:53 pm

Re: Human (ish)

Postby bottg » Sat Jan 23, 2016 10:30 pm

[I think human(ish) needs a forum of its own]

Glad you like the game!

One of the advantages of using a system such as FASERIP is that almost any superpower can be repurposed into a human(ish) ability.
Nuvole!
Hero
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Joined: Sat Jan 26, 2013 6:06 pm

Re: Human (ish)

Postby Nuvole! » Sat Feb 13, 2016 10:33 pm

Blacky the Blackball did an awesome job
He's a real Nowhere man, sitting in his Nowhere land, making all his Nowhere plans for Nobody.

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