Maelstrom Adventure Seeds

Everything to do with the classic RPG

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PaulB
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Maelstrom Adventure Seeds

Postby PaulB » Sun Feb 07, 2010 7:52 pm

While trying to write an adventure or two, I'm running across little ideas that amount to nothing more than an encounter. So, you can expect to find a seed or three emerging over time - and I'll post links here when they do.

Beggars Can't Be Choosers

Has anyone else come across potential seeds for Maelstrom adventures? Any adventures from low magic settings and dark fantasy, perhaps, that would be more suitable for the 'real world' Maelstrom environment?
gunnar
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Postby gunnar » Tue Apr 20, 2010 2:26 pm

Personally I think you can use Warhammer seeds in general (you'll need to tone down the chaos parts though)
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Postby bottg » Tue Apr 20, 2010 9:38 pm

That is a good idea. Of generally similar era in inspiration, and both with gritty style, that could work.
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Grail
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Postby Grail » Thu Dec 23, 2010 2:27 am

http://forums.sjgames.com/showthread.ph ... 35&t=63756

Alot of those game ideas won't be appropriate, but there are some that could be easily adapted to a real-world style game.
--> J
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Postby Grail » Thu Dec 23, 2010 8:48 am

And then there is this website that again can be tweaked for the real-world fantasy genre.
--> J
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PaulB
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Postby PaulB » Tue Feb 22, 2011 8:04 am

Another adventure seed: Journal of Misfortune.
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Postby PaulB » Mon Apr 04, 2011 9:30 am

A substantial adventure seed: The Anvil

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