AFF Stone Age

HedgeWizard
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Re: AFF Stone Age

Post by HedgeWizard » Tue May 22, 2018 1:15 pm

For writing you can even use clay tablets like in all the early middle eastern civilisations, further north birch bark works as well.

For the tools you could look into the advantages of different technologies. Copper goes blunt quickly but can be resharpened which is difficult with flint. Bronze obviously takes longer to go blunt and iron much longer. This has a big impact on how you use the tools, it will take you a long time to clear a forest with stone or copper tools, much less time with bronze and then even less time with iron.

This obviously then also impacts how the people live and deal with different challenges. Don't know how you can work it into the activities but it might add an extra dimension beyond just being more powerful in combat.

Slloyd14
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Re: AFF Stone Age

Post by Slloyd14 » Sun May 27, 2018 1:30 am

Updated the document. Almost there. I'm saving magic until last - first I will write the rules for the environment and then magic can manipulate it.

https://drive.google.com/open?id=1BBJV2 ... cC_JCq3vsI
http://virtualfantasies.blogspot.com/

A blog about writing gamebooks. My musings on how to write a gamebook and what makes a good gamebook.

Slloyd14
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Re: AFF Stone Age

Post by Slloyd14 » Sun May 27, 2018 10:48 pm

And I'm all done. Magic added. If anyone does any playtesting, then I would love to hear about it. Next, I will do the Bronze Age.

https://drive.google.com/open?id=1BBJV2 ... cC_JCq3vsI
http://virtualfantasies.blogspot.com/

A blog about writing gamebooks. My musings on how to write a gamebook and what makes a good gamebook.

Nuvole!
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Re: AFF Stone Age

Post by Nuvole! » Sun May 27, 2018 11:49 pm

How about making up collectively a number of possible adventure plots?
I can help with playtesting, but not in the short term (I have already plenty in my hands).
He's a real Nowhere man, sitting in his Nowhere land, making all his Nowhere plans for Nobody.

Slloyd14
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Re: AFF Stone Age

Post by Slloyd14 » Mon May 28, 2018 10:07 pm

Nuvole! wrote:
Sun May 27, 2018 11:49 pm
How about making up collectively a number of possible adventure plots?
I can help with playtesting, but not in the short term (I have already plenty in my hands).
Many thanks. I have added some plots inspired by the game Wurm. I have also added some crafting items to make.

I need to check how many resources each living creature can provide. As with most of my projects, it is a working document.
http://virtualfantasies.blogspot.com/

A blog about writing gamebooks. My musings on how to write a gamebook and what makes a good gamebook.

Slloyd14
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Re: AFF Stone Age

Post by Slloyd14 » Mon Jun 11, 2018 1:13 pm

I have now started on the Bronze Age stuff with some new rules. More to come...

https://drive.google.com/open?id=1w_dhW ... zfCeTv5F0D
http://virtualfantasies.blogspot.com/

A blog about writing gamebooks. My musings on how to write a gamebook and what makes a good gamebook.

Slloyd14
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Re: AFF Stone Age

Post by Slloyd14 » Fri Jun 15, 2018 5:03 pm

New update - all the gods now know 6 Wizard or sorcery spells and 6 minor spells in addition to their other powers. I have given all the gods relevant spells. Mortals are able to learn magic from the gods and spirits and different priesthoods have wizards or sorcerers with those spells. This is the Bronze Age level of magic. As time goes on, mortals will be able to manipulate magic themselves, giving rise to the wizards and sorcerers we know and love for medieval times. Have a look at the document in the link above.
http://virtualfantasies.blogspot.com/

A blog about writing gamebooks. My musings on how to write a gamebook and what makes a good gamebook.

Lorian
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Re: AFF Stone Age

Post by Lorian » Fri Jun 15, 2018 6:17 pm

Woulde to playtest it but I'm at a stage in my GCSE's where I have no spare time. Once summer holiday hits will do a large playtest.
Life is merely a speck of dust on the beach of time...


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Ruffnut
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Re: AFF Stone Age

Post by Ruffnut » Fri Jun 15, 2018 7:18 pm

Lorian wrote:
Fri Jun 15, 2018 6:17 pm
Woulde to playtest it but I'm at a stage in my GCSE's where I have no spare time. Once summer holiday hits will do a large playtest.
Same!
He just sits there tapping away all day on a tiny screen. But he tells everyone that he is slaying Orcs.

Slloyd14
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Re: AFF Stone Age

Post by Slloyd14 » Sun Jun 17, 2018 2:40 am

All the rules have now been integrated into my collection of stuff. Numbers like the prices for resources need cleaning up, but i don't feel like doing it quite now.

https://drive.google.com/open?id=0Bw3nC ... 2YyNmRRMU0
http://virtualfantasies.blogspot.com/

A blog about writing gamebooks. My musings on how to write a gamebook and what makes a good gamebook.

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